When exporting a spritesheet it puts the wrong data for frames in the export box, for example at 64 angles it will say: (3 frames) when in reality the exported png will have dozens
Spritesheet export wrong data
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When exporting a spritesheet it puts the wrong data for frames in the export box, for example at 64 angles it will say: (3 frames) when in reality the exported png will have dozens
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Meh. I must have broken something when changing the exporter.