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Export scale problem

When exporting spritesheets, both as stripes and grids, picking any scale above 1 yields a bugged atlas. It seems like no matter what scale is picked, the tiles of the atlas will always be the ones that fit a 1x scale. As a result, larger scales give cropped sprites. Here are a few examples

Sun Mar 17 2019 12:58:57 GMT-0400 (EDT) by mvdrocco

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rezoner Sun Mar 17 2019 14:50:40 GMT-0400 (EDT)

Sorry, it will be fixed soon.