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Is it possible to go beyond 63 stacks?

As far as I can tell, Spritestack seems to be capped at 63 stacks, and there doesn't seem to be a way to go beyond this. Since I'm trying to create assets, I'm hoping to keep the relative voxel count between objects consistent for the sake of aesthetic and consistency. Is it possible to circumvent this, or add in the ability to go beyond 63 stacks in the future? It makes creating taller objects rather unwieldy.

Wed Jun 26 2019 13:51:12 GMT-0400 (EDT) by ruoyuart

Discussion (2)

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Sprite Stack Sat Jul 06 2019 16:00:57 GMT-0400 (EDT)

With the next update it goes up to 128 :)

ruoyuart Sat Jul 13 2019 10:37:06 GMT-0400 (EDT)

Awesome! Looking forward to it!