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conversion from stack height and the camera view angle

How do I calculate the exported size of the image for the different camera angle?

It would be usefull to have this kind of information on screen during export.

Example: I build a 32 blocks high model. After exporting it using 45 degree camera I got 20px high sprite.

Mon Jan 27 2020 14:40:32 GMT-0500 (EST) by Beto Raposa

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