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"Hide Part" Button For Animation - MagicaVoxel Workflow/Compatibility

Because "Frame Animations" (like sprites in 2d, no rig) made in Magica Voxel stack the differents "frames" (each 3d models in a different poses) on top of each other in a single vox file, a simple "Hide Part" button in the animation Tab could make animations made in magica voxel compatible with spritestack.

Wed May 13 2020 12:05:02 GMT-0400 (EDT) by Scyttale

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