when wepens clash enemy takes 1 damege
more precice clash periud (acurate to animation)
longer waind up
longer range (wide too, not like spear)
cant have shild
can cut trees
spetiol - atack that cuts throw anything
when wepens clash enemy takes 1 damege
more precice clash periud (acurate to animation)
longer waind up
longer range (wide too, not like spear)
cant have shild
can cut trees
spetiol - atack that cuts throw anything
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is it realy that hard to make some content for this game?